Entry Kentry | Free Music Lesson Plan (Passing Game/Steady Beat)
from the Lesson Zone
This activity is ideal for elementary age kids in grades 2-6.
Students will demonstrate an understanding of steady beat as they participate in this fast-paced passing game. This lesson is designed to fulfill Standard #1 and #2 of the National Standards for Music: Singing, alone and with others, a varied repertoire of music; and Performing on instruments, alone and with others, a varied repertoire of music.
Entry Kentry Sheet Music (Melody, Lyrics and Chords)
Large Plastic Cup or Bean Bag
Tubanos, Hand Drums and/or Rhythm Sticks
Entry Kentry Music Lesson Plan
Teach the lyrics to Entry Kentry. Begin by chanting the lyrics phrase by phrase. When your students have learned the first phrase, move on to the next phrase. Maintaining a steady beat throughout this process by tapping the whole note on your knees will increase the success of the students during game play.
Learn the melody to Entry Kentry. Ask the students to perform the song phrase by phrase as you play the melody on the piano. When your students have learned the first phrase, move on to the next phrase. When the students seem confident, ask them to sing the song all the way through with you at the piano.
Teach the students how to pass the plastic cup (or bean bag). Ask the students to sit in a circle. Ask them to draw a big McDonald's 'M' in the air. Tell them, "This is the way you should pass the cup. Pick it up, and set it down in the shape of the Golden Arch."
Practice passing the cup. Pass the cup each measure (whole note). Ask the students to keep the beat (the whole note) on their knees as they pass the cup around the circle. When they are successful, try playing the music as they pass the cup.
The objective of this passing game is for one student to become the final player, eliminating one player with each round. Each time the cup is set in motion, it continues to be passed around the circle until the song ends. The student receiving the cup at the end of the song is out. When a player is sent out, they receive a drum or a rhythm stick and continue to participate developing their steady beat skills as a 'music maker' until the end of the game.
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