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Piano Bump | 3-in-1 Skill Building Game for Kids (Digital Print)

from the Music Theory Index

$3.95 | Unlimited Digital Downloads

Piano Bump | 3-in-1 Skill Building Game

Format: PDF/Digital Print

Pages: 22

Product Description

Grab the dice and roll your way to victory with this wildly fun set of piano skill building games. But beware of the BUMP! With one roll of the dice, players can bump their opponent's advances to claim them for their own, and send the game into an unexpected tailspin! Unlimited reprints.

Contents

Game Prep and Rules
The Keyboard Game (Board for Each Player)
The Notes Game/Treble and Bass Clef (Board for Each Player)
The Rhythm Game (Board for Each Player)
16 Piano Bump Cards

Game #1 - The Keyboard
Drill the names of the keys of the piano keyboard with this interactive game for two players. Roll the dice to choose a "box" on the gameboard and spell the word by marking X's on the piano keys. But beware of the BUMP! Players can claim their opponent's previously won boxes with one roll of the dice, yell BUMP, and place their Piano Bump card on the box. Roll doubles to claim two of your opponent's boxes, or take a second turn. The player with the most "boxes" on their gameboard and their opponent's gameboard, wins the game.

Game #2 - The Notes/Treble or Bass Clef
Drill the note names of the treble or bass clef with this interactive game for two players. Identify notes on the treble or bass clef to spell words and win "boxes." But beware of the BUMP! Players can claim their opponent's previously won boxes with one roll of the dice, yell BUMP, and place their Piano Bump card on the box. Roll doubles to claim two of your opponent's boxes, or take a second turn. The player with the most "boxes" on their gameboard and their opponent's gameboard, wins the game. A separate gameboard is included for each clef.

Game #3 - The Rhythms
Drill the basic rhythms (whole note, half note, quarter note, eighth note, and quarter rest) with this interactive game for two players. Roll the dice to choose a "box" on the gameboard, and clap the rhythm in the box to win the box. But beware of the BUMP! Players can claim their opponent's previously won boxes with one roll of the dice, yell BUMP, and place their Piano Bump card on the box. Roll doubles to claim two of your opponent's boxes, or take a second turn. The player with the most "boxes" on their gameboard and their opponent's gameboard, wins the game. Additional variations are suggested to drill rhythmic values and counting.


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Product License

Unlimited copies for you and your students. However, you may not distribute additional copies to friends and fellow teachers.